Game Concept:
The game is started by an introduction of two people, a police officer and an unknown character, sitting at a table. The officer asks the other about his experience during an unknown crisis. the other character then starts telling a story. The story states that he was a mechanic on a corporate space station and had been having air filtration problems for a few weeks. His team located the problem coming from the exterior of the station so he got on a space suit, and went into space to find the problem to take care of it. On his return back into the ship however, he found everyone dead. The game now starts in tutorial mode to show basic aspects of movement, seeing, quest layout, use of menu, use of actions and use of inventory. At the beginning of the game, there is no real goal aside from to explore the ship. The game ends when you are finally able to leave the ship. How the player leaves is up to him.
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